The Phantom Zone Explained: The Evolution of the Kryptonian Prison
Before Marvel Comics introduced its Negative Zone, DC Comics had presented to its readers a different type of zone, one connected to Superman‘s world, The Phantom Zone. Created by Robert Bernstein and George Papp, this prison parallel dimension first appeared in Adventure Comics #283 in 1961. Back then, Superboy found a stash of Kryptonian weapons that included the Phantom Zone Projector. Since then, the subject has been developed by multiple authors and retconned by others.
The Pre-Crisis Origins of the Phantom Zone
As explained in Superboy #104 by Edmond Hamilton and Papp, the Phantom Zone was created by Kryptonian scientist Jor-El. He introduced it as a humane alternative to replace the “orbit exile system.” Following that, Krypton’s legal system sentenced the criminals to an intangible, timeless exile in a pocket dimension. Within the Phantom Zone, prisoners exist as spectral entities, unable to interact with the physical world but still conscious and aware—essentially, ghosts stuck in eternal imprisonment without the ability to age or die.
With the Phantom Zone Projector saved from destruction, those Kryptonian prisoners survived the explosion of their planet and found their way to Earth. The evil Jax-Ur was the first to escape and torment Superboy, but not the last. The Zone quickly became a recurring plot device in Superman used for decades.
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